ProgressBar
Examples#
Determinate and indeterminate progress bars#
import asyncio
import flet as ft
async def main(page: ft.Page):
determinate_bar = ft.ProgressBar(width=400)
determinate_message = ft.Text("Doing something...")
page.add(
ft.Text(
value="Linear progress indicator",
theme_style=ft.TextThemeStyle.HEADLINE_SMALL,
),
ft.Column(controls=[determinate_message, determinate_bar]),
ft.Text(
value="Indeterminate progress bar",
theme_style=ft.TextThemeStyle.HEADLINE_SMALL,
),
ft.ProgressBar(width=400, color=ft.Colors.AMBER),
)
for i in range(0, 101):
determinate_bar.value = i * 0.01
await asyncio.sleep(0.1)
if i == 100:
determinate_message.value = "Finished!"
page.update()
ft.run(main)
ProgressBar
#
Bases: ConstrainedControl
A material design linear progress indicator, also known as a progress bar.
A control that shows progress along a line.
animate_offset
#
animate_offset: AnimationValue | None = None
animate_opacity
#
animate_opacity: AnimationValue | None = None
animate_position
#
animate_position: AnimationValue | None = None
animate_rotation
#
animate_rotation: AnimationValue | None = None
animate_scale
#
animate_scale: AnimationValue | None = None
bar_height
#
bar_height: Number | None = None
The minimum height of the line used to draw the linear indicator.
bgcolor
#
bgcolor: ColorValue | None = None
Color of the track being filled by the linear indicator.
border_radius
#
border_radius: BorderRadiusValue | None = None
The border radius of both the indicator and the track.
Defaults to BorderRadius.all(0) - rectangular shape.
bottom
#
bottom: Number | None = None
The distance that the child's bottom edge is inset from the bottom of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}.
This control spans the 12 virtual columns by default.
Dimensions
| Breakpoint | Dimension |
|---|---|
| xs | <576px |
| sm | ≥576px |
| md | ≥768px |
| lg | ≥992px |
| xl | ≥1200px |
| xxl | ≥1400px |
disabled
#
disabled: bool = False
Every control has disabled property which is False by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
left
#
left: Number | None = None
The distance that the child's left edge is inset from the left of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
offset
#
offset: OffsetValue | None = None
Applies a translation transformation before painting the control.
The translation is expressed as an Offset scaled to the control's size.
So, Offset(x=0.25, y=0), for example, will result in a horizontal translation
of one quarter the width of this control.
Example
The following example displays container at 0, 0 top left corner of a stack as
transform applies -1 * 100, -1 * 100 (offset * control's size) horizontal and
vertical translations to the control:
on_animation_end
#
on_animation_end: (
ControlEventHandler[ConstrainedControl] | None
) = None
Called when animation completes.
Can be used to chain multiple animations.
The data property of the event handler argument contains the name of the animation.
More information here.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque
without any transparency).
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None and will only have a value when this control is mounted
(added to the page tree).
The Page control (which is the root of the tree) is an exception - it always
has parent=None.
right
#
right: Number | None = None
The distance that the child's right edge is inset from the right of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
rotate
#
rotate: RotateValue | None = None
Transforms this control using a rotation around its center.
The value of rotate property could be one of the following types:
number- a rotation in clockwise radians. Full circle360°ismath.pi * 2radians,90°ispi / 2,45°ispi / 4, etc.Rotate- allows to specify rotationangleas well asalignment- the location of rotation center.
scale
#
scale: ScaleValue | None = None
Scales this control along the 2D plane. Default scale factor is 1.0, meaning no-scale.
Setting this property to 0.5, for example, makes this control twice smaller, while 2.0 makes it twice larger.
Different scale multipliers can be specified for x and y axis, by setting
Control.scale property to an instance of Scale class.
Either scale or scale_x and scale_y could be specified, but not all of them.
semantics_label
#
semantics_label: str | None = None
The semantics label for this progress indicator.
semantics_value
#
semantics_value: Number | None = None
The semantics label for this progress indicator.
stop_indicator_color
#
stop_indicator_color: ColorValue | None = None
The color of the stop indicator.
If ProgressBar.year2023 is True or
Theme.use_material3 is False, then no stop
indicator will be drawn.
If not set, then the
ProgressIndicatorTheme.stop_indicator_color
will be used. If that is not set, then the
ColorScheme.primary will be used.
stop_indicator_radius
#
stop_indicator_radius: Number | None = None
The radius of the stop indicator.
If ProgressBar.year2023 is True or
Theme.use_material3 is False, then no stop
indicator will be drawn.
Set stop_indicator_radius to 0 to hide the stop indicator.
If not set, then the
ProgressIndicatorTheme.stop_indicator_radius
will be used. If that is not set, then defaults to 2.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
top
#
top: Number | None = None
The distance that the child's top edge is inset from the top of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
track_gap
#
track_gap: Number | None = None
The gap between the indicator and the track.
If ProgressBar.year2023 is True or
Theme.use_material3 is False, then no track gap
will be drawn.
Set track_gap to 0 to hide the track gap.
If not set, then the
ProgressIndicatorTheme.track_gap will be
used. If that is not set, then defaults to 4.
value
#
value: Number | None = None
The value of this progress indicator.
A value of 0.0 means no progress and 1.0 means that progress is complete. The
value will be clamped to be in the range 0.0 - 1.0.
Defaults to None, meaning that this progress indicator is indeterminate -
displays a predetermined animation that does not indicate how much actual progress
is being made.
visible
#
visible: bool = True
Every control has visible property which is True by default - control is
rendered on the page. Setting visible to False completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.
year_2023
#
year_2023: bool | None = None
If this is set to False, the ProgressBar will use the latest Material Design 3
appearance, which was introduced in December 2023.
When True, the ProgressBar will use the 2023 Material Design 3 appearance.
If not set, then the
ProgressIndicatorTheme.year_2023 will be
used, which is False by default.
If Theme.use_material3 is False, then this property
is ignored.
build
#
Called once during control initialization to define its child controls. self.page is available in this method.
